Searched refs:init_ok (Results 1 – 3 of 3) sorted by relevance
131 int init_ok; member1073 handshake[oct->octeon_id].init_ok = 0; in octeon_destroy_resources()3252 if (!hs->init_ok) { in liquidio_init()4273 handshake[octeon_dev->octeon_id].init_ok = 1; in octeon_device_init()
1029 } else if (!wl->status.map.init_ok) { in _send_fw_cmd()8448 if (!wl->status.map.init_ok) { in _run_coex()8660 wl->status.map.init_ok = true; in rtw89_btc_init()8699 dm->init_info.wl_init_ok = wl->status.map.init_ok; in _set_init_info()8708 dm->init_info.wl_init_ok = wl->status.map.init_ok; in _set_init_info()8741 if (!wl->status.map.init_ok) { in rtw89_btc_ntfy_init()10005 wl->status.map.init_ok ? "Y" : "N"); in _show_wl_info()
1593 u32 init_ok: 1; member