Searched refs:gameport_open (Results 1 – 13 of 13) sorted by relevance
/linux/drivers/input/joystick/ |
H A D | joydump.c | 43 if (gameport_open(gameport, drv, GAMEPORT_MODE_RAW)) { in joydump_connect() 47 if (gameport_open(gameport, drv, GAMEPORT_MODE_COOKED)) { in joydump_connect()
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H A D | analog.c | 524 if (!gameport_open(gameport, drv, GAMEPORT_MODE_RAW)) { in analog_init_port() 562 if (!gameport_open(gameport, drv, GAMEPORT_MODE_COOKED)) { in analog_init_port() 576 return gameport_open(gameport, drv, GAMEPORT_MODE_RAW); in analog_init_port()
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H A D | cobra.c | 152 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); in cobra_connect()
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H A D | guillemot.c | 178 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); in guillemot_connect()
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H A D | interact.c | 207 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); in interact_connect()
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H A D | gf2k.c | 237 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); in gf2k_connect()
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H A D | a3d.c | 264 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); in a3d_connect()
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H A D | tmdc.c | 359 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); in tmdc_connect()
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H A D | grip.c | 295 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); in grip_connect()
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H A D | grip_mp.c | 643 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); in grip_connect()
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H A D | adi.c | 467 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); in adi_connect()
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/linux/drivers/input/gameport/ |
H A D | gameport.c | 83 if (gameport_open(gameport, NULL, GAMEPORT_MODE_RAW)) in gameport_measure_speed() 116 if (gameport_open(gameport, NULL, GAMEPORT_MODE_RAW)) in old_gameport_measure_speed() 140 if (gameport_open(gameport, NULL, GAMEPORT_MODE_RAW)) in old_gameport_measure_speed() 163 if (gameport_open(gameport, NULL, GAMEPORT_MODE_RAW)) in old_gameport_measure_speed() 832 int gameport_open(struct gameport *gameport, struct gameport_driver *drv, int mode) in gameport_open() function 846 EXPORT_SYMBOL(gameport_open);
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/linux/include/linux/ |
H A D | gameport.h | 63 int gameport_open(struct gameport *gameport, struct gameport_driver *drv, int mode);
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