Searched refs:gameport_event (Results 1 – 1 of 1) sorted by relevance
260 struct gameport_event { struct270 static struct gameport_event *gameport_get_event(void) in gameport_get_event() argument272 struct gameport_event *event = NULL; in gameport_get_event()279 struct gameport_event, node); in gameport_get_event()287 static void gameport_free_event(struct gameport_event *event) in gameport_free_event()293 static void gameport_remove_duplicate_events(struct gameport_event *event) in gameport_remove_duplicate_events()295 struct gameport_event *e, *next; in gameport_remove_duplicate_events()321 struct gameport_event *event; in gameport_handle_events()357 struct gameport_event *event; in gameport_queue_event()410 struct gameport_event *event, *next; in gameport_remove_pending_events()[all …]