Searched refs:core_effects (Results 1 – 2 of 2) sorted by relevance
322 if (test_bit(FF_CORE_SHOULD_PLAY, iforce->core_effects[id].flags)) { in make_core()338 struct iforce_core_effect* core_effect = iforce->core_effects + core_id; in iforce_upload_periodic()339 struct resource* mod1_chunk = &(iforce->core_effects[core_id].mod1_chunk); in iforce_upload_periodic()340 struct resource* mod2_chunk = &(iforce->core_effects[core_id].mod2_chunk); in iforce_upload_periodic()408 struct iforce_core_effect* core_effect = iforce->core_effects + core_id; in iforce_upload_constant()409 struct resource* mod1_chunk = &(iforce->core_effects[core_id].mod1_chunk); in iforce_upload_constant()410 struct resource* mod2_chunk = &(iforce->core_effects[core_id].mod2_chunk); in iforce_upload_constant()464 struct iforce_core_effect* core_effect = iforce->core_effects + core_id; in iforce_upload_condition()
99 struct iforce_core_effect core_effects[IFORCE_EFFECTS_MAX]; member