Searched refs:chunk_sects (Results 1 – 2 of 2) sorted by relevance
327 unsigned int chunk_sects = mddev->chunk_sectors; in map_sector() local329 if (is_power_of_2(chunk_sects)) { in map_sector()330 int chunksect_bits = ffz(~chunk_sects); in map_sector()332 sect_in_chunk = sector & (chunk_sects - 1); in map_sector()339 sect_in_chunk = sector_div(sector, chunk_sects); in map_sector()341 sector_div(chunk, chunk_sects * zone->nb_dev); in map_sector()348 *sector_offset = (chunk * chunk_sects) + sect_in_chunk; in map_sector()593 unsigned chunk_sects; in raid0_make_request() local606 chunk_sects = mddev->chunk_sectors; in raid0_make_request()608 sectors = chunk_sects - in raid0_make_request()[all …]
1873 int chunk_sects = chunk_mask + 1; in raid10_make_request() local1891 sectors > chunk_sects in raid10_make_request()1895 sectors = chunk_sects - in raid10_make_request()1897 (chunk_sects - 1)); in raid10_make_request()