Searched refs:bpf_get_spilled_reg (Results 1 – 1 of 1) sorted by relevance
458 #define bpf_get_spilled_reg(slot, frame, mask) \ macro465 for (iter = 0, reg = bpf_get_spilled_reg(iter, frame, mask); \467 iter++, reg = bpf_get_spilled_reg(iter, frame, mask))