Searched refs:bpf_get_spilled_reg (Results 1 – 1 of 1) sorted by relevance
533 bpf_get_spilled_reg(int slot, struct bpf_func_state *frame, u32 mask) in bpf_get_spilled_reg() function552 for (iter = 0, reg = bpf_get_spilled_reg(iter, frame, mask); \554 iter++, reg = bpf_get_spilled_reg(iter, frame, mask))