Searched refs:bo_count (Results 1 – 9 of 9) sorted by relevance
| /linux/drivers/gpu/drm/vc4/ |
| H A D | vc4_gem.c | 53 u32 bo_count; member 62 for (i = 0; i < state->user_state.bo_count; i++) in vc4_free_hang_state() 101 if (get_state->bo_count < state->bo_count) { in vc4_get_hang_state_ioctl() 102 get_state->bo_count = state->bo_count; in vc4_get_hang_state_ioctl() 114 bo_state = kzalloc_objs(*bo_state, state->bo_count); in vc4_get_hang_state_ioctl() 120 for (i = 0; i < state->bo_count; i++) { in vc4_get_hang_state_ioctl() 128 state->bo_count = i; in vc4_get_hang_state_ioctl() 138 state->bo_count * sizeof(*bo_state))) in vc4_get_hang_state_ioctl() 143 for (i = 0; i < state->bo_count; i++) in vc4_get_hang_state_ioctl() 178 state->bo_count = 0; in vc4_save_hang_state() [all …]
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| H A D | vc4_trace.h | 56 TP_PROTO(struct drm_device *dev, u32 bin_cl_size, u32 shader_rec_size, u32 bo_count), 57 TP_ARGS(dev, bin_cl_size, shader_rec_size, bo_count), 63 __field(u32, bo_count) 70 __entry->bo_count = bo_count; 77 __entry->bo_count)
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| /linux/drivers/gpu/drm/v3d/ |
| H A D | v3d_submit.c | 28 ret = drm_gem_lock_reservations(job->bo, job->bo_count, acquire_ctx); in v3d_lock_bo_reservations() 32 for (i = 0; i < job->bo_count; i++) { in v3d_lock_bo_reservations() 46 drm_gem_unlock_reservations(job->bo, job->bo_count, acquire_ctx); in v3d_lock_bo_reservations() 71 u32 bo_count) in v3d_lookup_bos() argument 73 job->bo_count = bo_count; in v3d_lookup_bos() 75 if (!job->bo_count) { in v3d_lookup_bos() 85 job->bo_count, &job->bo); in v3d_lookup_bos() 95 for (i = 0; i < job->bo_count; i++) in v3d_job_free() 244 for (i = 0; i < job->bo_count; i++) { in v3d_attach_fences_and_unlock_reservation() 250 drm_gem_unlock_reservations(job->bo, job->bo_count, acquire_ctx); in v3d_attach_fences_and_unlock_reservation() [all …]
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| /linux/drivers/gpu/drm/panfrost/ |
| H A D | panfrost_job.c | 283 int bo_count, in panfrost_acquire_object_fences() argument 288 for (i = 0; i < bo_count; i++) { in panfrost_acquire_object_fences() 304 int bo_count, in panfrost_attach_object_fences() argument 309 for (i = 0; i < bo_count; i++) in panfrost_attach_object_fences() 319 ret = drm_gem_lock_reservations(job->bos, job->bo_count, in panfrost_job_push() 329 ret = panfrost_acquire_object_fences(job->bos, job->bo_count, in panfrost_job_push() 342 panfrost_attach_object_fences(job->bos, job->bo_count, in panfrost_job_push() 346 drm_gem_unlock_reservations(job->bos, job->bo_count, &acquire_ctx); in panfrost_job_push() 361 for (i = 0; i < job->bo_count; i++) { in panfrost_job_cleanup() 372 for (i = 0; i < job->bo_count; i++) in panfrost_job_cleanup()
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| H A D | panfrost_drv.c | 199 job->bo_count = args->bo_handle_count; in panfrost_lookup_bos() 201 if (!job->bo_count) in panfrost_lookup_bos() 206 job->bo_count, &job->bos); in panfrost_lookup_bos() 211 job->bo_count, GFP_KERNEL | __GFP_ZERO); in panfrost_lookup_bos() 215 for (i = 0; i < job->bo_count; i++) { in panfrost_lookup_bos()
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| /linux/drivers/accel/rocket/ |
| H A D | rocket_job.c | 156 int bo_count, in rocket_acquire_object_fences() argument 162 for (i = 0; i < bo_count; i++) { in rocket_acquire_object_fences() 177 int bo_count, in rocket_attach_object_fences() argument 182 for (i = 0; i < bo_count; i++) in rocket_attach_object_fences()
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| /linux/include/uapi/drm/ |
| H A D | vc4_drm.h | 300 __u32 bo_count; member
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| /linux/drivers/gpu/drm/ttm/ |
| H A D | ttm_bo.c | 318 atomic_dec(&ttm_glob.bo_count); in ttm_bo_release() 949 atomic_inc(&ttm_glob.bo_count); in ttm_bo_init_reserved()
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| H A D | ttm_bo_util.c | 247 atomic_inc(&ttm_glob.bo_count); in ttm_buffer_object_transfer()
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