Searched refs:bg_idx (Results 1 – 3 of 3) sorted by relevance
1302 u32 bg_idx = cursor->image.bg_color; in pm2vfb_cursor() local1308 cmap.red[bg_idx] >> 8 ); in pm2vfb_cursor()1310 cmap.green[bg_idx] >> 8 ); in pm2vfb_cursor()1312 cmap.blue[bg_idx] >> 8 ); in pm2vfb_cursor()1411 u32 bg_idx = cursor->image.bg_color; in pm2fb_cursor() local1416 info->cmap.red[bg_idx] >> 8); in pm2fb_cursor()1418 info->cmap.green[bg_idx] >> 8); in pm2fb_cursor()1420 info->cmap.blue[bg_idx] >> 8); in pm2fb_cursor()
660 u32 bg_idx = cursor->image.bg_color; in pm3fb_cursor() local672 cmap.red[bg_idx] >> 8 ); in pm3fb_cursor()674 cmap.green[bg_idx] >> 8 ); in pm3fb_cursor()676 cmap.blue[bg_idx] >> 8 ); in pm3fb_cursor()
558 u32 bg_idx = cursor->image.bg_color; in nvidiafb_cursor() local584 bg = ((info->cmap.red[bg_idx] & 0xf8) << 7) | in nvidiafb_cursor()585 ((info->cmap.green[bg_idx] & 0xf8) << 2) | in nvidiafb_cursor()586 ((info->cmap.blue[bg_idx] & 0xf8) >> 3) | 1 << 15; in nvidiafb_cursor()