Searched refs:_fpstate_32 (Results 1 – 5 of 5) sorted by relevance
86 offsetof(struct _fpstate_32, _fxsr_env); in copy_sc_from_user()168 sizeof(struct _fpstate_32), to_fp); in copy_sc_to_user()176 offsetof(struct _fpstate_32, _fxsr_env)); in copy_sc_to_user()178 offsetof(struct _fpstate_32, _fxsr_env); in copy_sc_to_user()198 __put_user(offsetof(struct _fpstate_32, _fxsr_env) + in copy_sc_to_user()230 size_t math_size = offsetof(struct _fpstate_32, _fxsr_env) + in setup_signal_stack_sc()287 size_t math_size = offsetof(struct _fpstate_32, _fxsr_env) + in setup_signal_stack_si()
122 struct _fpstate_32 { struct184 # define _fpstate _fpstate_32310 #define _fpstate_ia32 _fpstate_32
35 struct _fpstate_32 fpstate_unused;
204 includes the 112-byte legacy FPU state prefix of ``struct _fpstate_32``.214 pointer points to ``struct _fpstate_32``, which contains the 112-byte legacy
99 struct _fpstate_32 __user *fp = buf; in save_fsave_header()