Searched refs:VORTEX_GAME_AXIS (Results 1 – 4 of 4) sorted by relevance
52 hwread(vortex->mmio, VORTEX_GAME_AXIS + (i * AXIS_SIZE)); in vortex_game_cooked_read()
203 #define VORTEX_GAME_AXIS 0x11010 macro
223 #define VORTEX_GAME_AXIS 0x28810 macro
250 #define VORTEX_GAME_AXIS 0x28810 /* Axis base register. 4 axis's */ macro