Searched refs:V3D_BPOA (Results 1 – 3 of 3) sorted by relevance
45 VC4_REG32(V3D_BPOA),473 V3D_WRITE(V3D_BPOA, 0); in vc4_v3d_bind()506 V3D_WRITE(V3D_BPOA, 0); in vc4_v3d_unbind()
121 #define V3D_BPOA 0x00308 macro
245 state->bpoa = V3D_READ(V3D_BPOA); in vc4_save_hang_state()