Searched refs:SPRITE_FORMAT_MASK (Results 1 – 2 of 2) sorted by relevance
122 #define SPRITE_FORMAT_MASK REG_GENMASK(27, 25) macro123 #define SPRITE_FORMAT_YUV422 REG_FIELD_PREP(SPRITE_FORMAT_MASK, 0)124 #define SPRITE_FORMAT_RGBX101010 REG_FIELD_PREP(SPRITE_FORMAT_MASK, 1)125 #define SPRITE_FORMAT_RGBX888 REG_FIELD_PREP(SPRITE_FORMAT_MASK, 2)126 #define SPRITE_FORMAT_RGBX161616 REG_FIELD_PREP(SPRITE_FORMAT_MASK, 3)127 #define SPRITE_FORMAT_YUV444 REG_FIELD_PREP(SPRITE_FORMAT_MASK, 4)128 #define SPRITE_FORMAT_XR_BGR101010 REG_FIELD_PREP(SPRITE_FORMAT_MASK, 5) /* Extended range */
440 fmt = (val & SPRITE_FORMAT_MASK) >> _SPRITE_FMT_SHIFT; in intel_vgpu_decode_sprite_plane()