Searched refs:PS2_FLAG_PASS_NOACK (Results 1 – 1 of 1) sorted by relevance
41 #define PS2_FLAG_PASS_NOACK BIT(5) /* Pass non-ACK byte to receive handler */ macro304 ps2dev->flags = PS2_FLAG_PASS_NOACK; in __ps2_command()550 if (ps2dev->flags & PS2_FLAG_PASS_NOACK) in ps2_handle_ack()552 ps2dev->flags &= ~(PS2_FLAG_WAITID | PS2_FLAG_PASS_NOACK); in ps2_handle_ack()