Searched refs:PIPE_CONTROL_3D_ARCH_FLAGS (Results 1 – 2 of 2) sorted by relevance
39 #define PIPE_CONTROL_3D_ARCH_FLAGS ( \ macro200 flags1 &= ~PIPE_CONTROL_3D_ARCH_FLAGS; in emit_render_cache_flush()388 mask_flags = PIPE_CONTROL_3D_ARCH_FLAGS; in __emit_job_gen12_render_compute()
337 #define PIPE_CONTROL_3D_ARCH_FLAGS ( \ macro