Searched refs:OBJ_LOADED (Results 1 – 1 of 1) sorted by relevance
706 OBJ_LOADED, enumerator9123 obj->state = OBJ_LOADED; in bpf_object_prepare()9138 if (obj->state >= OBJ_LOADED) { in bpf_object_load()9171 obj->state = OBJ_LOADED; /* doesn't matter if successfully or not */ in bpf_object_load()9514 if (obj->state < OBJ_LOADED) { in bpf_object__pin_programs()9717 if (obj->state >= OBJ_LOADED) in bpf_object__set_kversion()9814 if (prog->obj->state >= OBJ_LOADED) in bpf_program__set_autoload()9846 if (prog->obj->state >= OBJ_LOADED) in bpf_program__set_insns()9889 if (prog->obj->state >= OBJ_LOADED) in bpf_program__set_type()9920 if (prog->obj->state >= OBJ_LOADED) in bpf_program__set_expected_attach_type()[all …]