Searched refs:OBJ_LOADED (Results 1 – 1 of 1) sorted by relevance
706 OBJ_LOADED, enumerator9116 obj->state = OBJ_LOADED; in bpf_object_prepare()9131 if (obj->state >= OBJ_LOADED) { in bpf_object_load()9164 obj->state = OBJ_LOADED; /* doesn't matter if successfully or not */ in bpf_object_load()9507 if (obj->state < OBJ_LOADED) { in bpf_object__pin_programs()9710 if (obj->state >= OBJ_LOADED) in bpf_object__set_kversion()9807 if (prog->obj->state >= OBJ_LOADED) in bpf_program__set_autoload()9839 if (prog->obj->state >= OBJ_LOADED) in bpf_program__set_insns()9882 if (prog->obj->state >= OBJ_LOADED) in bpf_program__set_type()9913 if (prog->obj->state >= OBJ_LOADED) in bpf_program__set_expected_attach_type()[all …]