Searched refs:NV_ARCH_10 (Results 1 – 6 of 6) sorted by relevance
225 case NV_ARCH_10: in riva_get_memlen()298 case NV_ARCH_10: in riva_get_maxdclk()
93 #define NV_ARCH_10 0x10 macro
12 #define NV_ARCH_10 0x10 macro
900 case NV_ARCH_10: in NVCalcStateExt()1099 if (par->Architecture >= NV_ARCH_10) in NVLoadStateExt()1163 if (par->Architecture < NV_ARCH_10) { in NVLoadStateExt()1198 if (par->Architecture == NV_ARCH_10) { in NVLoadStateExt()1517 if (par->Architecture >= NV_ARCH_10) { in NVLoadStateExt()1659 if (par->Architecture >= NV_ARCH_10) { in NVUnloadStateExt()
311 par->twoHeads = (par->Architecture >= NV_ARCH_10) && in NVCommonSetup()322 par->WaitVSyncPossible = (par->Architecture >= NV_ARCH_10) && in NVCommonSetup()
398 if (par->Architecture >= NV_ARCH_10) in nvidia_calc_regs()1186 case NV_ARCH_10: in nvidia_set_fbinfo()1240 arch = NV_ARCH_10; in nvidia_get_arch()1373 par->ScratchBufferSize = (par->Architecture < NV_ARCH_10) ? 8 * 1024 : in nvidiafb_probe()