Searched refs:LIST_POISON1 (Results 1 – 9 of 9) sorted by relevance
19 #define LIST_POISON1 NULL macro27 #define LIST_POISON1 ((void *) 0x100 + POISON_POINTER_DELTA) macro
108 entry->next = LIST_POISON1; in list_del()648 n->next = LIST_POISON1; in hlist_del()
77 #define LIST_POISON1 ((void *) 0x00100100 + POISON_POINTER_DELTA) macro94 entry->next = LIST_POISON1; in list_del()
82 #define LIST_POISON1 ((void __arena *) 0x100 + POISON_POINTER_DELTA)88 n->next = LIST_POISON1; in list_del() 84 #define LIST_POISON1 global() macro
26 #define LIST_POISON1 ((void *) 0x100) macro126 entry->next = LIST_POISON1; in list_del()361 n->next = LIST_POISON1; in hlist_del()
49 if (NVHE_CHECK_DATA_CORRUPTION(next == LIST_POISON1) || in __list_del_entry_valid_or_report()
56 .scoped_accesses = {LIST_POISON1, NULL},
1091 BUILD_BUG_ON((unsigned long)LIST_POISON1 & 1); in free_tail_page_prepare()
516 removed (100100 is a LIST_POISON1 value from the next pointer