Searched refs:JSC1_Y1V_MASK (Results 1 – 2 of 2) sorted by relevance
718 #define JSC1_Y1V_MASK 0x0000FFFF macro
2683 axes[0] = ((js1 & JSC1_Y1V_MASK) >> JSC1_Y1V_SHIFT) & 0xFFFF; in snd_cs46xx_gameport_cooked_read()