Searched refs:JOYCON_CTLR_STATE_READ (Results 1 – 1 of 1) sorted by relevance
309 JOYCON_CTLR_STATE_READ, enumerator798 if (ctlr->ctlr_state == JOYCON_CTLR_STATE_READ) { in joycon_wait_for_input_report()834 if (unlikely(ctlr->ctlr_state != JOYCON_CTLR_STATE_READ)) in joycon_enforce_subcmd_rate()849 ctlr->ctlr_state == JOYCON_CTLR_STATE_READ && in joycon_enforce_subcmd_rate()2611 if (ctlr->ctlr_state == JOYCON_CTLR_STATE_READ) in joycon_ctlr_handle_event()2714 ctlr->ctlr_state = JOYCON_CTLR_STATE_READ; in nintendo_hid_probe()2761 ctlr->ctlr_state = JOYCON_CTLR_STATE_READ; in nintendo_hid_resume()2771 ctlr->ctlr_state = JOYCON_CTLR_STATE_READ; in nintendo_hid_resume()