Searched refs:FF_CORE_IS_PLAYED (Results 1 – 2 of 2) sorted by relevance
200 if (!test_and_set_bit(FF_CORE_IS_PLAYED, in iforce_process_packet()205 } else if (test_and_clear_bit(FF_CORE_IS_PLAYED, in iforce_process_packet()
34 #define FF_CORE_IS_PLAYED 3 /* Effect is currently being played */ macro