Searched refs:CursorBufferSizeInTime (Results 1 – 5 of 5) sorted by relevance
2751 double CursorBufferSizeInTime; in dml32_CalculateUrgentBurstFactor() local2761 CursorBufferSizeInTime = LinesInCursorBuffer * LineTime / VRatio; in dml32_CalculateUrgentBurstFactor()2762 if (CursorBufferSizeInTime - UrgentLatency <= 0) { in dml32_CalculateUrgentBurstFactor()2766 *UrgentBurstFactorCursor = CursorBufferSizeInTime / in dml32_CalculateUrgentBurstFactor()2767 (CursorBufferSizeInTime - UrgentLatency); in dml32_CalculateUrgentBurstFactor()
5836 double CursorBufferSizeInTime; local5845 CursorBufferSizeInTime = LinesInCursorBuffer * LineTime / VRatio;5846 if (CursorBufferSizeInTime - UrgentLatency <= 0) {5850 *UrgentBurstFactorCursor = CursorBufferSizeInTime / (CursorBufferSizeInTime - UrgentLatency);
6088 double CursorBufferSizeInTime = 0; in calculate_cursor_urgent_burst_factor() local6093 CursorBufferSizeInTime = LinesInCursorBuffer * LineTime; in calculate_cursor_urgent_burst_factor()6094 if (CursorBufferSizeInTime - UrgentLatency <= 0) { in calculate_cursor_urgent_burst_factor()6099 *UrgentBurstFactorCursor = CursorBufferSizeInTime / (CursorBufferSizeInTime - UrgentLatency); in calculate_cursor_urgent_burst_factor()6104 dml2_printf("DML::%s: CursorBufferSizeInTime = %f\n", __func__, CursorBufferSizeInTime); in calculate_cursor_urgent_burst_factor()
3435 double CursorBufferSizeInTime = 0; in calculate_cursor_urgent_burst_factor() local3440 CursorBufferSizeInTime = LinesInCursorBuffer * LineTime; in calculate_cursor_urgent_burst_factor()3441 if (CursorBufferSizeInTime - UrgentLatency <= 0) { in calculate_cursor_urgent_burst_factor()3446 *UrgentBurstFactorCursor = CursorBufferSizeInTime / (CursorBufferSizeInTime - UrgentLatency); in calculate_cursor_urgent_burst_factor()3451 dml2_printf("DML::%s: CursorBufferSizeInTime = %f\n", __func__, CursorBufferSizeInTime); in calculate_cursor_urgent_burst_factor()
3213 dml_float_t CursorBufferSizeInTime; in CalculateUrgentBurstFactor() local3222 CursorBufferSizeInTime = LinesInCursorBuffer * LineTime / VRatio; in CalculateUrgentBurstFactor()3223 if (CursorBufferSizeInTime - UrgentLatency <= 0) { in CalculateUrgentBurstFactor()3227 *UrgentBurstFactorCursor = CursorBufferSizeInTime / (CursorBufferSizeInTime - UrgentLatency); in CalculateUrgentBurstFactor()