Searched refs:BO_LOCKED (Results 1 – 1 of 1) sorted by relevance
28 #define BO_LOCKED 0x4000 macro112 if (submit->bos[i].flags & BO_LOCKED) { in submit_unlock_object()116 submit->bos[i].flags &= ~BO_LOCKED; in submit_unlock_object()134 if (!(submit->bos[i].flags & BO_LOCKED)) { in submit_lock_objects()141 submit->bos[i].flags |= BO_LOCKED; in submit_lock_objects()164 submit->bos[contended].flags |= BO_LOCKED; in submit_lock_objects()