Searched refs:BITS_PER_U64 (Results 1 – 2 of 2) sorted by relevance
24 #define BITS_PER_U64 ((u32)(sizeof(u64) * 8)) macro383 if (mapunit != BITS_PER_U64) { in ebitmap_read()386 mapunit, BITS_PER_U64, e->highbit); in ebitmap_read()489 buf[0] = cpu_to_le32(BITS_PER_U64); in ebitmap_write()497 rounddown(bit, BITS_PER_U64) > last_startbit) { in ebitmap_write()499 last_startbit = rounddown(bit, BITS_PER_U64); in ebitmap_write()501 last_bit = roundup(bit + 1, BITS_PER_U64); in ebitmap_write()515 rounddown(bit, BITS_PER_U64) > last_startbit) { in ebitmap_write()520 last_startbit = rounddown(bit, BITS_PER_U64); in ebitmap_write()538 last_startbit = rounddown(bit, BITS_PER_U64); in ebitmap_write()
130 #define BITS_PER_U64 (sizeof(__u64) * 8) macro133 int num = BITS_PER_U64 - 1; in fls64()138 if (!(x & (~0ull << (BITS_PER_U64-32)))) { in fls64()142 if (!(x & (~0ull << (BITS_PER_U64-16)))) { in fls64()146 if (!(x & (~0ull << (BITS_PER_U64-8)))) { in fls64()150 if (!(x & (~0ull << (BITS_PER_U64-4)))) { in fls64()154 if (!(x & (~0ull << (BITS_PER_U64-2)))) { in fls64()158 if (!(x & (~0ull << (BITS_PER_U64-1)))) in fls64()