Searched refs:shot (Results 1 – 10 of 10) sorted by relevance
10244 const showoverlay_targ_state_t *shot = ofarg->ofmt_cbarg; in print_overlay_targ_cb() local10245 const dladm_overlay_point_t *point = shot->shot_point; in print_overlay_targ_cb()10252 (void) snprintf(buf, bufsize, shot->shot_linkname); in print_overlay_targ_cb()10258 if (ether_ntoa_r(shot->shot_key, keybuf) == NULL) { in print_overlay_targ_cb()10322 showoverlay_targ_state_t *shot = arg; in show_one_overlay_table_entry() local10324 shot->shot_key = key; in show_one_overlay_table_entry()10325 shot->shot_point = point; in show_one_overlay_table_entry()10326 ofmt_print(shot->shot_ofmt, shot); in show_one_overlay_table_entry()10337 showoverlay_targ_state_t shot; in show_one_overlay_table() local10355 shot.shot_ofmt = req->sor_ofmt; in show_one_overlay_table()[all …]
873 ## to do everything in one shot.
941 ## to do everything in one shot.
970 ## to do everything in one shot.
884 # time from Operation Newsreel (Hardtack I/Teak shot, 1958-08-01) to the last885 # Operation Fishbowl shot (Tightrope, 1962-11-04).... [See] Herman Hoerlin,
852 For 1 shot macros it is best to put the macro in a buffer register
281 4313765 LD_BREADTH should be shot
20493 shot
20494 shot
6856 0010 Cyber-shot, Mavica (msc)