Searched refs:new_mechs_array (Results 1 – 2 of 2) sorted by relevance
250 gss_OID new_mechs_array = NULL; local343 new_mechs_array = (gss_OID)349 if (!new_mechs_array || !new_cred_array) {364 (void) memcpy(new_mechs_array, union_cred->mechs_array,370 if ((new_mechs_array[union_cred->count].elements =374 g_OID_copy(&new_mechs_array[union_cred->count],378 *actual_mechs = create_actual_mechs(new_mechs_array,381 free(new_mechs_array[union_cred->count].elements);393 free(new_mechs_array[union_cred->count].elements);400 new_union_cred->mechs_array = new_mechs_array;[all …]
341 gss_OID new_mechs_array = NULL; local457 new_mechs_array = (gss_OID)463 if (!new_mechs_array || !new_cred_array) {478 (void) memcpy(new_mechs_array, union_cred->mechs_array,484 if ((new_mechs_array[union_cred->count].elements =488 g_OID_copy(&new_mechs_array[union_cred->count],492 *actual_mechs = create_actual_mechs(new_mechs_array,495 free(new_mechs_array[union_cred->count].elements);507 free(new_mechs_array[union_cred->count].elements);514 new_union_cred->mechs_array = new_mechs_array;[all …]