Searched refs:P16X_PLAY (Results 1 – 2 of 2) sorted by relevance
318 if (port->port_num == P16X_PLAY) { in p16x_count()345 if (port->port_num == P16X_PLAY) { in p16x_chinfo()394 case P16X_PLAY: in p16x_alloc_port()398 port->port_num = P16X_PLAY; in p16x_alloc_port()522 port = dev->port[P16X_PLAY]; in p16x_hwinit()589 if ((p16x_alloc_port(dev, P16X_PLAY) != DDI_SUCCESS) || in p16x_attach()
60 #define P16X_PLAY 0 macro