Searched refs:DCD_STATE_FATAL (Results 1 – 2 of 2) sorted by relevance
229 #define DCD_STATE_FATAL 5 macro
838 (un->un_state == DCD_STATE_FATAL)) { in dcdpower()1283 if ((un->un_state & DCD_STATE_FATAL) == DCD_STATE_FATAL) { in dcdopen()1791 ((un->un_state & DCD_STATE_FATAL) == DCD_STATE_FATAL)) { in dcdstrategy()2766 New_state(un, DCD_STATE_FATAL); in dcd_handle_incomplete()2900 if ((un->un_state & DCD_STATE_FATAL) == DCD_STATE_FATAL) in dcddump()