Searched refs:vibe (Results 1 – 1 of 1) sorted by relevance
133 vdev_indirect_birth_entry_phys_t vibe; in vdev_indirect_births_add_entry() local144 vibe.vibe_offset = max_offset; in vdev_indirect_births_add_entry()145 vibe.vibe_phys_birth_txg = txg; in vdev_indirect_births_add_entry()148 dmu_write(vib->vib_objset, vib->vib_object, old_size, sizeof (vibe), in vdev_indirect_births_add_entry()149 &vibe, tx); in vdev_indirect_births_add_entry()158 new_entries[vib->vib_phys->vib_count - 1] = vibe; in vdev_indirect_births_add_entry()