Searched refs:useFixedShadowIntrinsic (Results 1 – 1 of 1) sorted by relevance
954 bool useFixedShadowIntrinsic = false; in instrumentMemAccessOutline() local964 useFixedShadowIntrinsic = (uint64_t)offset_shifted << 32 == Mapping.Offset; in instrumentMemAccessOutline()967 if (useFixedShadowIntrinsic) in instrumentMemAccessOutline()