Searched refs:thread_action (Results 1 – 1 of 1) sorted by relevance
1722 ResumeAction thread_action; in Handle_vCont() local1723 thread_action.tid = LLDB_INVALID_THREAD_ID; in Handle_vCont()1724 thread_action.state = eStateInvalid; in Handle_vCont()1725 thread_action.signal = LLDB_INVALID_SIGNAL_NUMBER; in Handle_vCont()1730 thread_action.signal = packet.GetHexMaxU32(false, 0); in Handle_vCont()1731 if (thread_action.signal == 0) in Handle_vCont()1738 thread_action.state = eStateRunning; in Handle_vCont()1742 thread_action.signal = packet.GetHexMaxU32(false, 0); in Handle_vCont()1743 if (thread_action.signal == 0) in Handle_vCont()1750 thread_action.state = eStateStepping; in Handle_vCont()[all …]