Searched refs:shardId (Results 1 – 1 of 1) sorted by relevance
3039 auto shardId = ne.hashValue >> shift; in computeEntryPool() local3040 if ((shardId & (concurrency - 1)) != threadId) in computeEntryPool()3055 auto &nameVec = nameVecs[shardId]; in computeEntryPool()3056 auto [it, inserted] = maps[shardId].try_emplace( in computeEntryPool()3438 size_t shardId = ent.name.hash() >> shift; in createSymbols() local3439 if ((shardId & (concurrency - 1)) != threadId) in createSymbols()3444 map[shardId].try_emplace(ent.name, symbols[shardId].size()); in createSymbols()3446 symbols[shardId].push_back({ent.name, {v}, 0, 0}); in createSymbols()3448 symbols[shardId][it->second].cuVector.push_back(v); in createSymbols()3917 size_t shardId = getShardId(sec->pieces[i].hash); in finalizeContents() local[all …]