Searched refs:setProcessAllSections (Results 1 – 8 of 8) sorted by relevance
227 void setProcessAllSections(bool ProcessAllSections) override { in setProcessAllSections() function228 Dyld.setProcessAllSections(ProcessAllSections); in setProcessAllSections()
84 RTDyldObjectLinkingLayer &setProcessAllSections(bool ProcessAllSections) { in setProcessAllSections() function
262 void setProcessAllSections(bool ProcessAllSections) { in setProcessAllSections() function
427 /// setProcessAllSections (MCJIT Only): By default, only sections that are438 virtual void setProcessAllSections(bool ProcessAllSections) { in setProcessAllSections() function
1316 Dyld->setProcessAllSections(ProcessAllSections); in createRuntimeDyldCOFF()1327 Dyld->setProcessAllSections(ProcessAllSections); in createRuntimeDyldELF()1340 Dyld->setProcessAllSections(ProcessAllSections); in createRuntimeDyldMachO()1457 RTDyld.setProcessAllSections(ProcessAllSections); in jitLinkForORC()
467 void setProcessAllSections(bool ProcessAllSections) { in setProcessAllSections() function
840 Dyld.setProcessAllSections(true); in linkAndVerify()
349 m_execution_engine_up->setProcessAllSections(true); in GetRunnableInfo()