Searched refs:sdenom (Results 1 – 1 of 1) sorted by relevance
189 int sound, silence, snum = 1, sdenom = 1; in playtone() local195 sdenom *= DENOM_MULT; in playtone()198 if (value == 0 || sdenom == 0) in playtone()202 rest(whole * snum / (value * sdenom)); in playtone()204 sound = (whole * snum) / (value * sdenom) in playtone()206 silence = whole * (FILLTIME-fill) * snum / (FILLTIME * value * sdenom); in playtone()