Searched refs:sb_bkpt (Results 1 – 3 of 3) sorted by relevance
903 void SBBreakpointList::Append(const SBBreakpoint &sb_bkpt) { in Append() argument904 LLDB_INSTRUMENT_VA(this, sb_bkpt); in Append()906 if (!sb_bkpt.IsValid()) in Append()910 m_opaque_sp->Append(sb_bkpt.m_opaque_wp.lock()); in Append()921 bool SBBreakpointList::AppendIfUnique(const SBBreakpoint &sb_bkpt) { in AppendIfUnique() argument922 LLDB_INSTRUMENT_VA(this, sb_bkpt); in AppendIfUnique()924 if (!sb_bkpt.IsValid()) in AppendIfUnique()928 return m_opaque_sp->AppendIfUnique(sb_bkpt.GetSP()); in AppendIfUnique()
122 SBBreakpointName::SBBreakpointName(SBBreakpoint &sb_bkpt, const char *name) { in SBBreakpointName() argument123 LLDB_INSTRUMENT_VA(this, sb_bkpt, name); in SBBreakpointName()125 if (!sb_bkpt.IsValid()) { in SBBreakpointName()129 BreakpointSP bkpt_sp = sb_bkpt.GetSP(); in SBBreakpointName()
185 void Append(const SBBreakpoint &sb_bkpt);187 bool AppendIfUnique(const SBBreakpoint &sb_bkpt);