Searched refs:sa_magic (Results 1 – 5 of 5) sorted by relevance
70 if (sap->sa_magic == 0) { in zpl_get_file_info()83 if (sa.sa_magic == BSWAP_32(SA_MAGIC)) { in zpl_get_file_info()84 sa.sa_magic = SA_MAGIC; in zpl_get_file_info()88 VERIFY3U(sa.sa_magic, ==, SA_MAGIC); in zpl_get_file_info()
754 sahdr->sa_magic = SA_MAGIC; in sa_build_layouts()1247 if (sa_hdr_phys->sa_magic == SA_MAGIC) in sa_byteswap()1257 sa_hdr_phys->sa_magic = BSWAP_32(sa_hdr_phys->sa_magic); in sa_byteswap()1294 if (IS_SA_BONUSTYPE(bonustype) && sa_hdr_phys->sa_magic != SA_MAGIC && in sa_build_index()1295 sa_hdr_phys->sa_magic != 0) { in sa_build_index()1296 if (BSWAP_32(sa_hdr_phys->sa_magic) != SA_MAGIC) { in sa_build_index()1299 "object=%#llx\n", sa_hdr_phys->sa_magic, SA_MAGIC, in sa_build_index()
162 uint32_t sa_magic; member253 hdr->sa_magic = SA_MAGIC; \
477 sahdr->sa_magic = SA_MAGIC; in fs_populate_sattrs()
1256 uint32_t sa_magic; member