Searched refs:runetype (Results 1 – 10 of 10) sorted by relevance
48 uint32_t runetype[_CACHED_RUNES]; member
12 runetype.c setlocale.c setrunelocale.c \
168 rl->__runetype[x] = frl->runetype[x]; in _Read_RuneMagi()
38 # On OS/X, "wchar.h" needs "runetype.h" to work properly.40 AC_CHECK_HEADERS([runetype.h wchar.h], [], [],[43 # include <runetype.h>85 # include <runetype.h>
420 rl.runetype[wc] = htote(ctn->ctype); in dump_ctype()
29 res_update.h resolv.h runetype.h sched.h \
344 /* Define to 1 if you have the <runetype.h> header file. */
25363 # On OS/X, "wchar.h" needs "runetype.h" to work properly.25365 ac_fn_c_check_header_compile "$LINENO" "runetype.h" "ac_cv_header_runetype_h" "25368 # include <runetype.h>25380 # include <runetype.h>25445 # include <runetype.h>
790 /* Define to 1 if you have the <runetype.h> header file. */
15334 # On OS/X, "wchar.h" needs "runetype.h" to work properly.15336 ac_fn_c_check_header_compile "$LINENO" "runetype.h" "ac_cv_header_runetype_h" "15339 # include <runetype.h>15351 # include <runetype.h>15416 # include <runetype.h>