Searched refs:roundIncrement (Results 1 – 2 of 2) sorted by relevance
115 int8 roundIncrement, roundBits; in roundAndPackInt32() local120 roundIncrement = 0x40; in roundAndPackInt32()123 roundIncrement = 0; in roundAndPackInt32()126 roundIncrement = 0x7F; in roundAndPackInt32()128 if ( roundingMode == float_round_up ) roundIncrement = 0; in roundAndPackInt32()131 if ( roundingMode == float_round_down ) roundIncrement = 0; in roundAndPackInt32()136 absZ = ( absZ + roundIncrement )>>7; in roundAndPackInt32()305 int8 roundIncrement, roundBits; in roundAndPackFloat32() local310 roundIncrement = 0x40; in roundAndPackFloat32()313 roundIncrement = 0; in roundAndPackFloat32()[all …]
202 int8 roundIncrement, roundBits; in roundAndPackFloat32() local207 roundIncrement = 0x40; in roundAndPackFloat32()210 roundIncrement = 0; in roundAndPackFloat32()213 roundIncrement = 0x7F; in roundAndPackFloat32()215 if ( roundingMode == float_round_up ) roundIncrement = 0; in roundAndPackFloat32()218 if ( roundingMode == float_round_down ) roundIncrement = 0; in roundAndPackFloat32()226 && ( (sbits32) ( zSig + roundIncrement ) < 0 ) ) in roundAndPackFloat32()229 return packFloat32( zSign, 0xFF, 0 ) - ( roundIncrement == 0 ); in roundAndPackFloat32()235 || ( zSig + roundIncrement < 0x80000000 ); in roundAndPackFloat32()243 zSig = ( zSig + roundIncrement )>>7; in roundAndPackFloat32()