Searched refs:ptr_expected (Results 1 – 1 of 1) sorted by relevance
616 UNITY_PTR_ATTRIBUTE const _UF* ptr_expected = expected; in UnityAssertEqualFloatArray() local635 diff = *ptr_expected - *ptr_actual; in UnityAssertEqualFloatArray()638 tol = UNITY_FLOAT_PRECISION * *ptr_expected; in UnityAssertEqualFloatArray()650 UnityPrintFloat(*ptr_expected); in UnityAssertEqualFloatArray()659 ptr_expected++; in UnityAssertEqualFloatArray()777 UNITY_PTR_ATTRIBUTE const _UD* ptr_expected = expected; in UnityAssertEqualDoubleArray() local796 diff = *ptr_expected - *ptr_actual; in UnityAssertEqualDoubleArray()799 tol = UNITY_DOUBLE_PRECISION * *ptr_expected; in UnityAssertEqualDoubleArray()811 UnityPrintFloat((float)(*ptr_expected)); in UnityAssertEqualDoubleArray()820 ptr_expected++; in UnityAssertEqualDoubleArray()