Searched refs:pf_find_state_all_exists (Results 1 – 3 of 3) sorted by relevance
304 if (!pf_find_state_all_exists(&key, PF_IN)) { in pf_get_sport()317 if (!pf_find_state_all_exists(&key, PF_IN)) { in pf_get_sport()323 if (!pf_find_state_all_exists(&key, PF_IN)) { in pf_get_sport()356 if (!pf_find_state_all_exists(&key, PF_IN)) { in pf_get_sport()373 if (!pf_find_state_all_exists(&key, PF_IN)) { in pf_get_sport()912 if (!pf_find_state_all_exists(&key, PF_OUT)) in pf_get_translation()925 if (!pf_find_state_all_exists(&key, PF_OUT)) { in pf_get_translation()935 if (!pf_find_state_all_exists(&key, PF_OUT)) { in pf_get_translation()
1875 pf_find_state_all_exists(const struct pf_state_key_cmp *key, u_int dir) in pf_find_state_all_exists() function
2323 extern bool pf_find_state_all_exists(