Searched refs:old_personality (Results 1 – 4 of 4) sorted by relevance
249 int old_personality = personality(0xffffffff); in ReExecIfNeeded() local251 (old_personality != -1) && ((old_personality & ADDR_NO_RANDOMIZE) == 0); in ReExecIfNeeded()262 CHECK_NE(personality(old_personality | ADDR_NO_RANDOMIZE), -1); in ReExecIfNeeded()274 int old_personality = personality(0xffffffff); in ReExecIfNeeded() local276 (old_personality != -1) && ((old_personality & ADDR_NO_RANDOMIZE) == 0); in ReExecIfNeeded()290 CHECK_NE(personality(old_personality | ADDR_NO_RANDOMIZE), -1); in ReExecIfNeeded()
183 int old_personality = personality(0xffffffff); in InitShadowWithReExec() local185 (old_personality != -1) && ((old_personality & ADDR_NO_RANDOMIZE) == 0); in InitShadowWithReExec()193 CHECK_NE(personality(old_personality | ADDR_NO_RANDOMIZE), -1); in InitShadowWithReExec()
1238 int old_personality = personality(0xffffffff); in InitShadowWithReExec() local1240 (old_personality != -1) && ((old_personality & ADDR_NO_RANDOMIZE) == 0); in InitShadowWithReExec()1248 CHECK_NE(personality(old_personality | ADDR_NO_RANDOMIZE), -1); in InitShadowWithReExec()
2543 int old_personality = personality(0xffffffff); in CheckASLR()2544 if (old_personality != -1 && (old_personality & ADDR_NO_RANDOMIZE) == 0) { in CheckASLR()2550 CHECK_NE(personality(old_personality | ADDR_NO_RANDOMIZE), -1); in CheckASLR()