Searched refs:number_to_print (Results 1 – 1 of 1) sorted by relevance
138 void UnityPrintNumber(const _U_SINT number_to_print) in UnityPrintNumber() argument144 if (number_to_print == (1l << (UNITY_LONG_WIDTH-1))) in UnityPrintNumber()150 else if (number_to_print < 0) in UnityPrintNumber()154 number = (_U_UINT)(-number_to_print); in UnityPrintNumber()159 number = (_U_UINT)number_to_print; in UnityPrintNumber()