Searched refs:mousemerge (Results 1 – 1 of 1) sorted by relevance
165 int mousemerge, srcline, dstline, yend, yextra, ystep; in __VGLBitmapCopy() local167 mousemerge = 0; in __VGLBitmapCopy()170 mousemerge = (dst == VGLDisplay && in __VGLBitmapCopy()172 if (mousemerge) in __VGLBitmapCopy()211 if (mousemerge && VGLMouseOverlap(dstx, dstline, width, 1)) { in __VGLBitmapCopy()