Searched refs:merge_symbol_into_function (Results 1 – 3 of 3) sorted by relevance
397 bool AppendIfUnique(const SymbolContext &sc, bool merge_symbol_into_function);400 bool merge_symbol_into_function);
1189 bool merge_symbol_into_function) { in AppendIfUnique() argument1193 if (AppendIfUnique(*pos, merge_symbol_into_function)) in AppendIfUnique()1200 bool merge_symbol_into_function) { in AppendIfUnique() argument1206 if (merge_symbol_into_function && sc.symbol != nullptr && in AppendIfUnique()
1089 const bool merge_symbol_into_function = true; in SymbolIndicesToSymbolContextList() local1097 sc_list.AppendIfUnique(sc, merge_symbol_into_function); in SymbolIndicesToSymbolContextList()