Searched refs:max_num_children (Results 1 – 3 of 3) sorted by relevance
642 const uint32_t max_num_children = in GetMaxNumChildrenToPrint() local649 llvm::SaturatingAdd(max_num_children, uint32_t(1))); in GetMaxNumChildrenToPrint()652 if (*num_children_or_err > max_num_children) { in GetMaxNumChildrenToPrint()654 return max_num_children; in GetMaxNumChildrenToPrint()
469 const size_t max_num_children = in ShouldPrintAsOneLiner() local472 auto num_children = valobj.GetNumChildren(max_num_children); in ShouldPrintAsOneLiner()
1030 uint32_t max_num_children = in DumpValue() local1057 if (--max_num_children == 0) { in DumpValue()