Searched refs:m_skeleton_unit (Results 1 – 2 of 2) sorted by relevance
711 if (m_skeleton_unit == nullptr && IsDWOUnit()) { in GetSkeletonUnit()716 m_skeleton_unit = dwo->GetBaseSymbolFile().GetSkeletonUnit(this); in GetSkeletonUnit()718 return llvm::dyn_cast_or_null<DWARFCompileUnit>(m_skeleton_unit); in GetSkeletonUnit()726 assert(m_skeleton_unit == nullptr || m_skeleton_unit == skeleton_unit); in SetSkeletonUnit()727 m_skeleton_unit = skeleton_unit; in SetSkeletonUnit()
311 DWARFUnit *m_skeleton_unit = nullptr; variable