Searched refs:m_is_valid (Results 1 – 3 of 3) sorted by relevance
194 m_is_valid = false; in ObjCRuntimeMethodType()206 m_is_valid = true; in ObjCRuntimeMethodType()218 m_is_valid = false; in ObjCRuntimeMethodType()242 m_is_valid = false; in ObjCRuntimeMethodType()260 m_is_valid = false; in ObjCRuntimeMethodType()267 m_is_valid = false; in ObjCRuntimeMethodType()290 m_is_valid = true; in ObjCRuntimeMethodType()303 if (!m_is_valid || m_type_vector.size() < 3) in BuildMethod()384 explicit operator bool() { return m_is_valid; } in operator bool()394 bool m_is_valid = false; member in ObjCRuntimeMethodType
506 m_is_valid = true; in Decode() 511 m_is_valid = true; in Decode() 515 m_is_valid = true; in Decode() 532 m_is_valid = true; in Decode() 695 bool IsValid() const { return m_is_valid; } in ~DisassemblerScope() 1176 bool m_is_valid = false; in VisitInstruction() 1157 bool m_is_valid = false; global() member in InstructionLLVMC
122 bool IsValid() { return m_is_valid; } in IsValid()131 m_is_valid = false; in operator []()141 bool m_is_valid = true; member in ProcessMemoryIterator