Searched refs:m_disassembly (Results 1 – 2 of 2) sorted by relevance
69 m_recognized_frame_sp(), m_disassembly(), m_mutex() { in StackFrame()96 m_recognized_frame_sp(), m_disassembly(), m_mutex() { in StackFrame()124 m_recognized_frame_sp(), m_disassembly(), m_mutex() { in StackFrame()267 if (!m_disassembly.Empty()) in Disassemble()268 return m_disassembly.GetData(); in Disassemble()273 *this, m_disassembly); in Disassemble()276 return m_disassembly.Empty() ? nullptr : m_disassembly.GetData(); in Disassemble()1988 if (!m_disassembly.GetString().empty()) { in UpdateCurrentFrameFromPreviousFrame()1989 m_disassembly.Clear(); in UpdateCurrentFrameFromPreviousFrame()1990 m_disassembly.PutCString(prev_frame.m_disassembly.GetString()); in UpdateCurrentFrameFromPreviousFrame()[all …]
580 StreamString m_disassembly; variable