Searched refs:m_disassembly (Results 1 – 2 of 2) sorted by relevance
65 m_recognized_frame_sp(), m_disassembly(), m_mutex() { in StackFrame()92 m_recognized_frame_sp(), m_disassembly(), m_mutex() { in StackFrame()120 m_recognized_frame_sp(), m_disassembly(), m_mutex() { in StackFrame()263 if (!m_disassembly.Empty()) in Disassemble()264 return m_disassembly.GetData(); in Disassemble()269 *this, m_disassembly); in Disassemble()272 return m_disassembly.Empty() ? nullptr : m_disassembly.GetData(); in Disassemble()1841 if (!m_disassembly.GetString().empty()) { in UpdateCurrentFrameFromPreviousFrame()1842 m_disassembly.Clear(); in UpdateCurrentFrameFromPreviousFrame()1843 m_disassembly.PutCString(prev_frame.m_disassembly.GetString()); in UpdateCurrentFrameFromPreviousFrame()[all …]
548 StreamString m_disassembly; variable