Searched refs:m_die_array (Results 1 – 2 of 2) sorted by relevance
156 if (!m_die_array.empty()) in ExtractDIEsIfNeeded()160 if (!m_die_array.empty()) in ExtractDIEsIfNeeded()176 if (!m_die_array.empty()) in ExtractDIEsScoped()180 if (!m_die_array.empty()) in ExtractDIEsScoped()251 assert(m_die_array.empty() && "Compile unit DIE already added"); in ExtractDIEsRWLocked()261 m_die_array.reserve(GetDebugInfoSize() / 24); in ExtractDIEsRWLocked()262 m_die_array.push_back(die); in ExtractDIEsRWLocked()265 AddUnitDIE(m_die_array.front()); in ExtractDIEsRWLocked()273 m_die_array.front().SetHasChildren(false); in ExtractDIEsRWLocked()284 if (!m_die_array.empty()) in ExtractDIEsRWLocked()[all …]
217 return die_iterator_range(m_die_array.begin(), m_die_array.end()); in dies()315 if (m_die_array.empty()) in DIEPtr()317 return &m_die_array[0]; in DIEPtr()332 DWARFDebugInfoEntry::collection m_die_array; variable