Searched refs:m_die_array (Results 1 – 2 of 2) sorted by relevance
152 if (!m_die_array.empty()) in ExtractDIEsIfNeeded()156 if (!m_die_array.empty()) in ExtractDIEsIfNeeded()172 if (!m_die_array.empty()) in ExtractDIEsScoped()176 if (!m_die_array.empty()) in ExtractDIEsScoped()248 assert(m_die_array.empty() && "Compile unit DIE already added"); in ExtractDIEsRWLocked()258 m_die_array.reserve(GetDebugInfoSize() / 24); in ExtractDIEsRWLocked()259 m_die_array.push_back(die); in ExtractDIEsRWLocked()262 AddUnitDIE(m_die_array.front()); in ExtractDIEsRWLocked()270 m_die_array.front().SetHasChildren(false); in ExtractDIEsRWLocked()281 if (!m_die_array.empty()) in ExtractDIEsRWLocked()[all …]
200 return die_iterator_range(m_die_array.begin(), m_die_array.end()); in dies()296 if (m_die_array.empty()) in DIEPtr()298 return &m_die_array[0]; in DIEPtr()313 DWARFDebugInfoEntry::collection m_die_array; variable