Searched refs:m_compression_type (Results 1 – 3 of 3) sorted by relevance
57 m_compression_type(CompressionType::None) { in GDBRemoteCommunication()505 if (m_compression_type == CompressionType::ZlibDeflate || in DecompressPacket()506 m_compression_type == CompressionType::LZFSE || in DecompressPacket()507 m_compression_type == CompressionType::LZ4 || in DecompressPacket()508 m_compression_type == CompressionType::LZMA) { in DecompressPacket()510 if (m_compression_type == CompressionType::LZFSE) in DecompressPacket()512 else if (m_compression_type == CompressionType::ZlibDeflate) in DecompressPacket()514 else if (m_compression_type == CompressionType::LZ4) in DecompressPacket()516 else if (m_compression_type == CompressionType::LZMA) in DecompressPacket()519 if (m_decompression_scratch_type != m_compression_type) { in DecompressPacket()[all …]
161 CompressionType m_compression_type; variable178 return m_compression_type != CompressionType::None; in CompressionIsEnabled()
1168 m_compression_type = avail_type; in MaybeEnableCompression()