Searched refs:leaked_objects (Results 1 – 1 of 1) sorted by relevance
126 static int leaked_objects = 0; variable4120 leaked_objects++; in dump_znode()4825 if (leaked_objects != 0) { in dump_objset()4827 leaked_objects); in dump_objset()4828 leaked_objects = 0; in dump_objset()